Batty Zabella 2 Pixel Art Workflow
Batty Zabella 2 Naughty or Nice Demo » Devlog
Now that the Batty Zabella 2 demo has been released, I put together a video showcasing some of the techniques/software I used to achieve the backdrops seen in game, since a few folks were curious.
This video isn't meant as a complete tutorial, but I do go into some depth about about my process and even showcase some early work as examples for how the project has progressed. Timestamps are in the video description on Youtube.
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Batty Zabella 2 Naughty or Nice Demo
Strap in for another "batty" adventure this holiday season.
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Comments
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Superb work! I was wondering if there was going to be a restock of the "complete" physical edition of the first game :)
I wasn't aware they were totally sold out on the Retro Room website. I'll get in touch with them about it. Thanks!
There will be a restock! Not sure when exactly, but they are just waiting on more carts.
Amazing work. Thank you for sharing. Very interesting process, it really payed off in the backgrounds and love the details added once you got the basic perspective traced. Amazing art for an amazing game.Congratulations! Can't wait for the full game!
Definitely nice to hear people are checking out the video, and thanks for the compliments on the final artwork! It really makes the effort worth it.
wonderfull my friend !
Thanks! Glad some folks are finding it interesting.