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Full cleared the cartridge version on a new game+ with a little spider help from here. What a funny and lovingly made game. Some really terrific puzzles as well.

I got really frustrated the fifth time I lost to the final boss when I was fighting it too early. It would be nice to give some kind of feedback that the player missed something and allow them to skip the credits at least after the first time.


Also the crow thing could have used a trifle more signposting. In retrospect the clue seems clear but before I got it I didn't get it, if you know what I mean.


Also, I'd love to see this on Evercade!

Also, I would gladly buy a polished standalone version of the minigame, but I imagine there are reasons it's hidden. That was a real treat and the puzzle to get there was a good time too.

Thanks for the kind words, and the feedback. It was absolutely a passion project for me, and I had a lot of fun writing Batty's character and coming up with the scenario.

The sequel is currently in development, and releasing this December (check out battyzabella.com if you don't already know about it). I really hope people enjoy playing it as much as I'm enjoying developing it. As a creator, if I'm not having fun making something then I see no point to do it.

As for a standalone version of the minigame, it is something I've considered, so it might happen eventually. There's a bit of history to the existence of that "secret arcade" in the first place, so I may one day also do a video or something talking about it.

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This is a masterpiece!! We need the spanish translation asap

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This was a very fun game, although I didn't like how confusing exploring the scenaries can be, I think you should have done the same thing Shadowgate (Game Boy version) does, and draw only one image per room regardless of the direction you enter it from. Also I had to look at a walktrough for the end, since I never found the attic door by myself! again, knowing where to click to explore can be confusing. Shadowgate also solved this very nicely showing the exits in the corner of the screen.

I used savestates to replay the bosses quickly (bought the rom and played it in my DS), they are hard!


Keep doing the good work.

Did you use the map on the select button? That helped me a lot.

You know, I don't remember if I ever discovered that option existed or not! 

does anyone know why healing doesn't seem to work for me against the last boss?

You probably aren't ready to fight the final boss yet.

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Just wanted to drop by and say, bravo. This was an unexpected highlight for my week perusing the various titles available here on Itch.io. Wonderfully done. I made a YouTube video and article available, hopefully more find your game and drop some support your way. It is worth every penny.

It means a lot that people are still discovering and enjoying the game over a year after its release. Thank you very much for the video and article!

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What exactly is supposed to happen after collecting all six spiders? After completing the game, it appears as if the ending is the same.

Something happens when you interact with the spiders in your inventory.

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je viens de terminer le jeu ! 

C’était bien sympa ! Les graphismes et l’humour sont au top 👌. 

Merci pour cette aventure. 

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$6.66 USD - I see what you did there.  Looks like a quality game.  Insta-buy!  

Thanks so much for the support!

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Just learned about the game on https://www.reddit.com/r/MiyooMini/ and bought it right away for my Miyoo Mini Plus. It looks very appealing!

A humble question: Are there any differences between the .gb and .pocket versions other than the devices they run on? Is one of them preferable for Emulators? Thanks!

There shouldn't be any difference between the two versions, but the game was developed mainly with the original Game Boy in mind. Mostly I've seen people emulate the GB version for streaming.

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Thanks for the quick reply! I've done some testing, and at least OnionOS for the Miyoo only recognizes the .gb file, so I'll use that one.

I also started to play Batty Zabella and I like it very much! Especially the humor, which IMO is one of the most difficult parts in a game to get right.

Actually, it's also my first Gameboy Game ever, because I never owned a GB and thus, also never emulated one. But I think they're perfect for the modern emulation handhelds, and thus, when I stumbled upon your very appealing GB game, I took the opportunity. And I haven't been disappointed. Thanks for supporting the GB world up until today!:D

Appreciate the kind feedback, and I'm honored that Batty Zabella was your first GB game ever!

For me, Game Boy was a childhood staple in the early 90s, so it was the most nostalgic retro console to develop for.

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